The main feature of Issue 69 of MacFormat UK Magazine (November 1998) is a 4-page article about Apple design and contains an interesting interview with Jonathan Ive with the title The man who makes Apple. Although it’s not exactly the usual interview with direct questions and answers, I thought it was well worth reprinting here.

* * * * *

Apple’s latent flair has flourished under Jonathan Ive. Cliff Joseph talks to the industrial design director who has led the work on the new-look Macs, including iMac.

Jonathan Ive is a happy man right now. As head of Apple’s industrial design team, Ive is the man most responsible for the striking design of the new iMac [1]. Ive has worked at Apple since 1991, but it hasn’t always been fun working there. Recent years have been very frustrating for him and his team: industrial design has always been an important part of Apple’s products, but the people who ran Apple for most of the 1990s seemed to forget this.

We went through a period where the company rhetorically acknowledged the importance of design, but made very conservative decisions, Ive confirms. An example of this is the design of the new PowerBook G3s. Their curvy black lines are in marked contrast to the clunky shape of their most recent predecessors, but Ive reveals that this isn’t a new design: it had been floating around within Apple for some time without being used. The problem was that under CEO Gil Amelio, Apple was trying to play safe and to be like all the other PC manufacturers. So anything that looked too different was frowned upon.

We had some little design victories, like the eMate or the 20th Anniversary Mac, Ive notes. But they were never mainstream products. It was incredibly frustrating. So frustrating, in fact, that Ive and the rest of his demoralised group were on the verge of splitting up and leaving Apple, until salvation came with the return of Steve Jobs. The Apple co-founder has liberated Ive and his team: Amelio wanted Apple to play safe, but Jobs has returned Apple to the days when it would consciously strive to be different. Steve feels more comfortable about fashion, Ive says.

And that brings us to iMac. Judged just by the hardware inside it, iMac is an impressive computer; but its most striking feature is, of course, its gorgeous cool-blue, translucent case. On the day we met, Ive was wearing a chunky translucent wristwatch, so it seems that he has something of a fetish for the plastic. Part of the attraction, he says, is the simple challenge of working with such an unusual material. It’s difficult to design with translucent plastic, because the inside becomes a part of the outside.

Small details become important. Take the screws that abound in normal PC designs. If you’re working with clear plastic, the screws become visible and look just plain ugly. So Ive and his team designed unobtrusive moulded plastic clips that don’t detract from the smooth curved look of the machine. All sorts of small details, such as the way the colour of the plastic changes with the light at different times of day, were taken into consideration. The plastic panels on the keyboard are ribbed, partly to make them stronger but also, according to Ive, because it just looks more interesting.

Designer attitude
Most PC manufacturers base their designs around a hardware specification. They have a shopping list of components they want to include, and just shove those components into a box. The look of the box is merely an afterthought — if it’s thought of at all.

Ive’s approach is completely different. We design for people, he says. People talk about their Macs the way you’d talk about a small fluffy animal or a member of your family. It’s the Mac’s look and feel that has always given it its distinct personality, and this is especially true of iMac.

iMac was designed for people who care more about its look and feel than about its hardware features. It looks great, but the feel is important as well. To open the panel that covers the machine’s USB and modem ports, you must put your fingers through a small hole in the panel and pull it down. Ive says that this makes the user feel more involved with the machine as you actually have to reach inside it and grip it.

Ive accepts the need to cater for functionality — one of his aims when he created Apple’s tower machines was to give them ‘the best accessibility’ so that you could open them up and upgrade them quickly and easily. But he also believes that worrying about design and satisfying functionality aren’t mutually exclusive.

iMac’s shape and size weren’t just aesthetic decisions: they were also a response to practical issues raised by Apple’s customers. Its all-in-one machines were popular with education users, but combining the monitor and the motherboard in one unit is not without some significant drawbacks. One of the big things we were hearing was that our products were getting bigger. So there were difficult decisions to be made.

One such decision was the omission of PCI expansion slots. iMac’s motherboard was specially designed to be as small as possible, but this meant that there was no room for any PCI expansion slots. The lack of expansion options is one of the few criticisms that has been made of iMac, but including expansion slots would have made the machine bigger and might have deterred some of Apple’s important education customers. We knew that size and weight were really important — so out went those slots.

Ive’s future
iMac is now on sale around the world, but there is still plenty of work for Ive to be going on with. There remains one gaping hole in Apple’s product range: Steve Jobs has stated that Apple wants to produce a portable Mac for the consumer market that will build on the warm response received by the Newton-based eMate.

Unfortunately, Ive isn’t allowed to spill any beans on this next project, but Steve Jobs has also indicated that the new machine will be based on the design of the eMate We may not know entirely what the new portable will look like, but one thing’s for sure — you can bet that we haven’t seen the last appearance of that translucent plastic [2].

* * *

My notes:
1. The article is obviously talking about the first Bondi Blue iMac G3, introduced in May 1998 (and shipped later in August), but this very sentence can of course be applied to the newest iMac line as well.
2. And in fact this portable based on the design of the eMate is indeed the first iBook G3, introduced in July 1999 in Blueberry and Tangerine translucent plastic flavours.

I’ve just discovered a nice little project, Grackle68k, which is a very basic Twitter client that works under System 6 to Mac OS 9. ‘Very basic’ means you can send tweets in a text field after authenticating and that’s it. On powerful vintage Macs — those who can handle Web browsing in a decent way, I mean — the best experience is probably using the Twitter Web interface. But for those who managed to connect their Mac Plus, SE, SE/30 etc. to the Internet, Grackle68k should do the job.

For the record, I attempted to use it in an emulated Mac OS 9.0.4 session under SheepShaver, but when sending the test tweets I got a “400 Bad Request” error. I guess it’s better to try it on a real vintage Mac. Too bad none of my compact Macs has a network card. I’ll try it on my PowerBook 5300 with Mac OS 8.1.

Podcast – Tech Talk – NYTimes.com: The developer Eckhart Köppen speaks with Betinna Edelstein about his efforts to keep developing software for Apple’s defunct Newton Message Pad and Alan Yacavone of the News Technology Office at The Times drops by to discuss the state of iPhone security.

A great contribution by a great developer. I think the Newton community has found its ambassador. Way to go, Eckhart!

Or, Flying toasters are a go

I can finally add a Mac SE/30 to my vintage collection.

I can finally add a Mac SE/30 to my vintage collection.

A few weeks ago, I received a nice and unexpected email from Roberto, a reader of my blogs, where he said he would like to donate me a Macintosh SE/30 since it was on my vintage Mac wishlist. I have already twenty Macs or so, but what could I say? I couldn’t let one of the prettiest compact Macs go to the recycler, so I gladly accepted the offer. It certainly soothes the pain I was feeling after having never received a PowerBook 170 that was promised to me and supposedly got lost.

And it certainly puts an end to my very personal saga with this Mac model. The Quest for the Holy SE/30 officially started back in 2002, although I had fallen in love with it a decade before, when I met the SE/30 in a graphic studio of a friend who asked for my assistance to finish a DTP project. I spent a whole week on that SE/30 running Aldus PageMaker and driving an Apple LaserWriter, and it was a hell of a time. So when my vintage collecting fever kicked in later, the SE/30 was one of my first targets.

First I was contacted by an acquaintance working in London. He said it had one soon to be decommissioned (yes, amazingly it was still used in an office environment as of late 2001), and we exchanged some emails to arrange shipping and everything. In his last email he wrote “Tomorrow morning I’m off to the post office to ask about shipping costs to Italy [where I was still living at the time]“. I never heard from him again. Every email I wrote him went henceforth unanswered.

Then another acquaintance, working in a large graphic & media company, told me they were throwing a bunch of ‘old Mac stuff’ away, and yes, there was a SE/30 among that stuff. So he said. We arranged a meeting (thankfully this time I could actually go where the ’stuff’ was) and went to the Room Of The Discarded. He made his way through a pile of assorted computer parts and peripherals, and finally came up with… a Macintosh SE. Well… I already had one, and, and it was not a SE/30 but tempting anyway… But strange burn marks on the back weren’t a good sign. We tried to power it up, but the analogue bord was shot, as I imagined.

And these are just the first two episodes that come to mind. In these last seven years I frequently went this close to getting the beloved SE/30, but it never worked out, in a way or another. And no, I hadn’t even considered eBay. Shipping costs (especially from the United States) for a well packaged SE/30 are prohibitive and much higher than what the Mac itself is worth today.

The SE/30 arrived last Monday, with two issues. The first is that the Mac is mute. It boots fine, it works fine, but no sound at all. I cranked up the volume via the Sound control panel, but nothing happens. I played a brickout-like game and, pressing my ear against the Mac, I could hear something, but very faintly. I’ll work on this when I have more time, after the summer holidays. The other issue was that the hard drive was not recognised at boot (the SE/30 gave me the floppy icon with the blinking question mark), but after opening the Mac, I quickly found out that the drive’s power cable was not connected to the analogue board. It was a quick fix. After closing the Mac and turning it on, the drive was instantly recognised and mounted.

And I stumbled on to another nice discovery: After Dark 2.0 is installed. Flying toasters!

After Dark

So, thank you very much Roberto, for your kindness and generosity.

Well, it’s new but has a long history behind. Tomorrow, July 1, 2009, Classilla will be released. Classilla is a modern browser that should run on Mac OS 8.6-9.2.2. A brief FAQ is available here.

For more information, I decided to go to the source and write to Cameron Kaiser, the mind behind the project. He graciously replied and provided some clarifications:

Essentially, Classilla is an update to Mac WaMCom (but you can’t download it from there anymore — see the googlecode site to get it if you want to play with it). It updates the layout engine and fixes several core bugs, and for the next version it will have JavaScript updates as well (right now the JS is at best basic, though much quicker than InScript in iCab).

Mac WaMCom was based on Mozilla 1.3.1, after which OS 9 support ended. Because Classilla no longer corresponds to a particular Mozilla release despite being based almost completely on Mozilla code, it uses its own layout track named Clecko (instead of Gecko). If you forced me to say, I would call Classilla 9.0 roughly equivalent to Mozilla 1.6 (Firefox 1.0), but there are some bugs in Classilla that Firefox 1 does not have, and conversely some patches from as late as Moz 1.8 (FF 1.5) are also landed, so it is really a distinct engine despite its origins.

This version is deliberately unfinished because there is no source for WaMCom anymore, so I assigned an arbitrary deadline of July 1st to myself to get an update out. It should be considered in that light. I think people will find the improvements noticeable, but no miracles should be expected from Classilla for awhile, and it still has a number of bugs.

The version numbers, by the way, are based on OS 9 releases. So the next one will be 9.0.4, and then 9.1, etc.

I’m looking forward to try Classilla on my original blueberry iBook G3 clamshell (with Mac OS 9.2.2) and PowerMac 9500 (with Mac OS 9.1). If I’m not completely drowned by work, expect a brief review in the following days. I’m really glad something is still moving in pre-Mac OS X land.

One of the few Newton developers still active, Eckhart Köppen, has taken the initiative to find a solution to fix this nasty bug that threatens to seriously undermine the health of our ‘evergreen’ Newton from next January 1, 2010.

After publishing a diagnostic software (Y2010 Diagnostic) a couple of months ago, on May 24 Eckhart announced in the NewtonTalk mailing list that he had prepared a proper system patch, called Patch 71J059, which should resolve the issue. (At the moment the patch only works with US-language MessagePad 2100s.)

Needless to say I’m amazed by Eckhart’s technical skills — he has practically done everything by himself. Several members of the NewtonTalk list have already installed the patch successfully, and for now there appears to be no problem whatsoever. Someone has even managed to install it on a MessagePad 2000. My MessagePad 2100 patch version is 710031, so I will have to downgrade first, but the process is extremely simple. Now 2010 is a little less scary for those who still own, use and love this historical PDA which doesn’t want to retire. As I often say, the Newton community is truly extraordinary and resourceful — even now, more than 11 years after the Newton has been officially discontinued. And I am really happy to be a part of it.

The August 1998 issue of MacFormat UK has a nice table with a timeline detailing the circa four-year interval when Mac OS was actually licensed to third-party manufacturers. I’m posting this as a sort of personal digital backup, more than anything. Anyway, I didn’t remember the clone period to have lasted so long. That’s why history is useful.

December 1994
Apple announces first Mac OS licence, awarded to Power Computing.

January 1995
Radius shows VideoVision Workstation prototype in public. DayStar Digital to make multi-processing Genesis MP.

February 1995
Pioneer announces desktop Macs for Japan.

April 1995
Power Computing is the first firm to offer clones for sale in US.

August 1995
Radius is first to offer clones for sale in UK.

September 1995
Parts shortages said to be restricting further licensees from signing up.

November 1995
Umax announces desktop Macs. CHRP (Common Hardware Reference Platform) officially launched; firms planning machines include Apple, IBM, Motorola, Power Computing and Umax.

February 1996
Motorola acquires sub-licensing rights and announces desktop Macs. Gil Amelio becomes Apple’s CEO. Research indicates that clones account for 10% of US Mac sales.

April 1996
Apple announces biggest-ever quarterly loss of $740 million.

May 1996
IBM acquires sub-licensing rights.

September 1996
Akia announces desktop and portable Macs in Japan.

November 1996
Spring launches announced for CHRP machines from Motorola and Umax.

December 1996
Apple’s purchase of NeXT Software returns Steve Jobs to Apple.

March 1997
Computer Warehouse launches desktop Mac range in UK. Vertegri Research announces portable Macs for US.

April 1997
Apple announces quarterly loss of $708 million. MacFormat 50’s round-up shows that 50 Mac models are on sale in UK.

June 1997
Research indicates that clones account for 25% of US Mac sales. CHRP machines now due for autumn; Motorola’s StarMax Pro 6000 announced. Motorola claims licence extensions agreed in principle.

July 1997
Gil Amelio… er, resigns; Steve Jobs adopts more prominent role.

August 1997
Apple buys back Power Computing’s Mac licence. Motorola postpones StarMax 6000 launch as licence discussions heat up.

October 1997
Licence talks fall apart; Motorola withdraws from Mac market and ends sub-licensing. IBM ends sub-licensing. Umax granted six-month extension.

December 1997
Motorola, Power Computing licences expire; all machines are sold out.

June 1998
Umax licence expires; other firms’ stocks dwindling.

Notes:
Other licensees included Gravis and US dealers APS Technologies, MacTell and PowerTools.

The Macs we never saw: firms which announced licenses but never produced machines include Acorn, Datatech, Everex, Redbox, Sonnet, Soyo and Tatung.

My vintage writing corner

With regard to creative writing, I can say that Internet has ruined my life. Up to 1999-2000, my production (poems, short stories, two novels — a short one and a longer, more complex one) had been quite prolific and without serious writer’s blocks. Then the Web, electronic mail, newsgroups, etc., began a slow but inexorable erosion process: of my time, my energies, my ability to concentrate on a story and forget about the world outside. The time devoted to writing has grown thinner and thinner and today it’s almost nonexistent. The cruel irony is that because of what I do for a living and also thanks to my many technology-related interests, I find myself reading and writing on my Mac(s) all day, something that frustrates a lot of my creative side.

I soon came to the conclusion that it is not possible — for me at least — to creatively write sitting at the same desk, in front of the same setup where I work, read news, manage email, navigate the Web. When your main system is capable of keeping multiple applications open, it’s easy to be distracted by incoming emails and updated RSS feeds. Not to mention the temptation to search the Web by following the spur of the moment — when that happens, the best case scenario is that I find myself two hours later digesting a lot of information I found following link after link, yet without doing anything really productive.

The solution is to configure a setup without an Internet connection. No browsers, no emails, no distractions: just me, my ideas, and the word processor. Now that I’ve acquired the Apple IIGS ADB keyboard you see in the picture, which is the most compact (and robust) of the smaller line of ADB keyboards manufactured by Apple, I connected it to my Macintosh Colour Classic, and I’m using this beautiful compact Mac as a creative writing setup. Its portable counterpart is the eMate 300, which can be easily connected to the Colour Classic for text file transfers. Another mobile solution I’m working on is the clamshell iBook purchased on eBay a while ago, which I’d like to keep as a OS 9-only machine, to act as an efficient bridge between the ‘old’ and the ‘new’ world.

Since I started using this setup on a fairly regular basis, the creative drought seems over, thankfully. The effect of returning to a Mac with a 10-inch screen and System 7.1 is certainly interesting. There’s calm and much less chaos in the old System 7; that, and having a single application in the foreground is almost enough to inspire the creative process. I have yet to decide which writing tool to use; Word 5.1, WordPerfect, an old version of Nisus Writer or WriteNow? They are all excellent candidates, each with its pros and cons, although I tend to prefer WordPerfect and WriteNow. For the moment, I’m taking notes with the good old SimpleText and familiarising with all of these word processors. I’ll probably stick with WriteNow — it has a negligible impact on the mere 6 MB RAM installed, and has a simple yet powerful interface.

Furthermore, I must admit that using a Mac that boots in 40 seconds is amazingly refreshing!

The following article was written by Chris Cain for Personal Computer World and published in the March 1996 issue of the magazine. For a more general overview of the OpenDoc technology and what that meant, the Wikipedia has an interesting entry about it. I’ve chosen to reprint this article because I find it to be a good, simple introduction to OpenDoc, which was in my opinion one of the most promising features of the Mac OS system. Sadly it was terminated even before it could grow and improve.


Apple recently released the first version of its component software architecture, OpenDoc, which plays a major part in the company’s future plans. OpenDoc could completely reshape the way in which we work with Macs, PCs and other platforms. In fact, it’s my Utility of the Month.

OpenDoc is officially described as a multi-platform, component software architecture that enables developers to evolve applications into component software, or create new component software applications. In more simple terms, it’s about breaking down today’s monolithic software apps into smaller, more manageable components that can then be mixed and matched to suit every user’s needs.

At the moment, if you wanted to create, say, a newsletter containing text, graphics and spreadsheet data, you would probably edit each piece of data in a separate application and either export it as a file and import it into your main application, or cut and paste info using the clipboard. Either way, you end up loading three or four different packages and using only a subset of the tools on offer. It takes a long time and you can experience problems such as unsupported file formats and lack of memory.

With OpenDoc you have “Part Editors” instead of applications and your work is based around documents called “Stationery”. Part Editors are small sets of tools for doing jobs like editing text, manipulating pictures and so on, and Stationery files are templates for doing certain types of work. Each different type of Stationery contains links to the Part Editors used for that type of job.

To prepare the same newsletter with OpenDoc you would use a piece of stationery that has been set up with links to text editing, drawing and numeric data Editors. You’d then create your data using these and if you wanted to import a file created with something else, you’d just drag it from the desktop onto your document. If you’ve set up a stationery file without a certain set of tools, you just drag the appropriate Editor onto your document and they appear.

The beauty of working like this is that you use only as much RAM as you need for the job, and all tools are available whenever you want them without loading lots of individual applications. Part Editors should also be much easier to develop and maintain than larger applications, and will give small developers more of a chance to compete with large companies like Microsoft.

There will still be room for big applications in an OpenDoc world, but they will need to support embedded OpenDoc parts.

Apple’s OpenDoc 1.0 contains a Control Panel for setting up associations between Editors and different types of data, a few sample Stationery files and some very simple Editors to accompany them. I’ve been putting these through their paces over the past few weeks and have successfully managed to build a document using this method. Although it’s difficult at the start, once you get into it everything begins to make sense.

If you want to see for yourself what OpenDoc is all about, you can download it from Apple’s World Wide Web support sites.

Anyone who has been using Macs for at least the last ten years will surely remember Viewpoint Corporation’s products. No? Well, Viewpoint Corporation was previously MetaCreations. Still doesn’t ring a bell? Maybe MetaTools will. Or the name Kai Krause. Or, even better, the names of the software products themselves — Kai’s Power Tools, Kai’s Power Goo, Kai’s Photo Soap, Bryce, Painter, Poser… See? Now we’re talking.

Browsing my good old magazine archive, I found a very nice and informative feature on the then-called MetaCreations in Issue 77 (Spring 1999) of MacFormat UK magazine. It’s a 4-page article titled MetaWorld and explores the origins of this company, the vision of its charismatic founder Kai Krause (a sort of Jobs-like figure), and the direction the company was taking at the time, with interesting excerpts of interviews with Kai Krause himself and Phil Clevenger (who was the first designer after Krause to join MetaTools, and was then Vice President of Software Development).

The article was written by Richard Hill. Below you will find some interesting bits I chose to reprint. Enjoy.


Origins

[...] Phil Clevenger explains: “Our company was really born on-line: it was born out of an on-line community. It was created around these graphical tips and tricks that Kai Krause did; and as a result, over the years, we made contact with lots of wonderful people. And as we’ve travelled the world and around the country, we’ve made friends with these people, and periodically we run into someone who really understands what we do and has the vision and has the talent to do it themselves. So over the years, the design team has grown.

“The things that became Kai’s Power Tools 1 began as a series of tips and tricks that Kai posted on-line, in the first year or two of America Online. It became the single largest downloaded file on America Online, and now it’s propagated all over the Internet”.

[...] Clevenger was inspired to seek out MetaTools because of the ideas Krause was advocating. “Kai had popularised a technique he called algorithmic painting, with the advent of Photoshop 2, I believe; he was doing all kinds of procedural artwork that people didn’t really understand [the way he'd done it]; he’d done this golden Da Vinci, and posted it on-line, saying I didn’t paint a stroke of this. He wound up getting 10,000 pieces of e-mail saying, ‘Well if you didn’t paint it, how did you do it?’. And so he outlined very deliberately how the channel operations work with luminosity values, and so on; this is stuff that all lived inside Photoshop, that was very difficult to access and very difficult to use”.

Art meets science

With MetaTools, Krause launched a mission to give more people access to the knowledge tied up in graphics software. Underneath the accessible tools of Kai’s Power Tools was some serious mathematics, says Clevenger. “Today that’s very common, but at the time that was extremely new. KPT’s Texture Explorer was one of the first programs I’m aware of that dealt with the notion of controlled randomisation. We’ve often been criticised by people for our approach, and there are certain sub-sets of people who will just never get it. That’s fine with me, that’s fine with all of us.

“But those people criticise us for not providing at times access to numbers and direct configurability by being able to add in numbers. But the rationale behind what we do is very meaningful; we never do anything just to be cute, ever.

“We could give people a dialogue box with a hundred values that they could enter and type in… and then, they could get the results, and so forth. With the notion of controlled randomisation, what we did was to put 12 things on the screen at once with the parent in the middle; you click on one of the mutations around the outside and it generates varieties for you, and you choose anything else from the outside ring, and it goes to the centre and generates another 12 or 15 or whatever it was. Then, by choosing the variables that you’re messing with — the colours, structures or whatever they are — you can then guide the results into a place that is meaningful.

“[...] I’d been working with computers in other capacities before, but once I saw Kai’s Power Tools 1, I actually saw an approach to interfaces that made sense to me. I didn’t have to look at a manual. I come from a creative background — I was a music major in college, a professional musician for ten years — so as a creative person, this approach to interface design really spoke to me. [...]“

Over to you

[...] After all [Clevenger] has watched the fledgling MetaTools evolve into its present form, giving him an understanding of how to make raw ideas into commercial prospects.

“The engineers here, even when they’re building projects, they’ve got all these little ideas bubbling,” says Clevenger. “So there’s this bubbling pot that’s going on all the time, and periodically we look through and take stock of what we have, and try to figure out how best to use it.

“For instance, the first version of [Kai's Power] Goo came about at a time when we had kind of a technology test bed called Amazon; it was basically a bucketful of everything we had, of textures, real-time 3D file stuff and, aw, all kinds of stuff.

“The thing is, you have to look at something like that and think: What’s smart? We could have taken it and done a Photoshop killer, a Live Picture killer; we could have done all of that, but how smart would it have been? We’d have to invest tons of engineering and development time to compete with these products that have been in the market for so long — Photoshop is up to version 5, all kinds of features and time to develop and mature the code. As well as the competitive nature of the advertising, and just scratching and clawing for customers.

“So what we did instead is, we said: ‘Well, we’ve got these brushes that do this funny gooey stuff and they’re faster than anything out there’. What do you do when you’re a first-time Photoshop user? You start cloning teeth into the forehead, you start doing all these childish goofy things; and there’s this little bit of a giggle factor inside somewhere. So we thought, ‘Okay, we’ll put this giggle factor up front, sell it for 49 bucks, and make it a happy thing’. That’s the smart thing to do with the technology as opposed to the obvious thing to do with the technology”.

Growing Pains

[...] While MetaTools built carefully on its Kai’s Power Tools reputation with products like the popular landscape builder Bryce, the whole graphics software industry discovered boom times, fed by fast-evolving computers. MetaTools had to grow bigger if it was to develop beyond the cult status it had won. The sea-change came in 1997, with the aforementioned sequence of mergers and takeovers [Fractal Design had acquired Ray Dream; MetaTools had acquired Specular; then Fractal Design and MetaTools joined to become MetaCreations] that kept the industry and customers alike on their toes.

[...] Kai Krause: “I must admit, at the same time as growing up, some of the things we do don’t easily scale up: in the old days, when we started with five, ten, twenty people, and I’d have some quickie idea worth three or four million dollars, everyone went ‘yeah, this is great’.

“Now, if you’re trying to be worth 67 million dollars, and you’ve got a three- or four million idea, it’s… noise; it’s annoying, and you can’t do that. You see, some of the potential projects we were working on had natural limits as to how big they could have been. In the old days when I did a project with Stephen Hawking — just because it was fun for me to work with Stephen Hawking — it barely had to pay for itself to be worth my time. But as a public company in the larger scope, you can’t afford to water down the overall marketing efforts and everything.

“The question we have to ask ourselves,” muses Krause, “is whether we want to water a lot of little bushes or a couple of big trees”.


For a chronology of MetaCreations’ activity, see this informative Macworld article from 1999. For a detailed profile of Kai Krause, the Wikipedia is your friend.

by Riccardo Mori

freelance translator, techwriter, freewheeling researcher, open to sources.

feedback: multifinder/at/gmail

Photography

Gills

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  • Sometimes I go to the library to find the focus & concentration lacking at home, but today I had to run away from there: too much noise. 9 minutes ago

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